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java.lang.Objectjavax.microedition.lcdui.Displayable
javax.microedition.lcdui.Canvas
fds.micro.ui.AbstractPanel
fds.micro.ui.RowPanel
This class implement a panel that manages components derivated from fds.micro.ui.Component, and places them in rows from top to bottom, and from left to right on each row.
It inherits from javax.microedition.lcdui.Canvas. Please see this super-class for generic details.
Warning: Use this class only if you want to have control on rendering. If possible, always prefer javax.microedition.lcdui.Form classe.
An added component is placed just on the right of the previous one on the same line.
You can control the standard horizontal space between two components by calling method setXInset()
at panel construction time, or directly with a special constructor.
On a specific place, you can add extra space between components by calling method addSpace()
between two append() calls.
To notify the container that next component must be placed on the next line, just call method nextRow().
You can control the standard vertical space between two lines by calling method setYInset() at panel construction time,
or directly with a special constructor.
On a line, components can have different heights. You can control the vertical alignment by calling methods
valignOnTop(), valignOnCenter() or valignOnBottom().
After calling one them, all next added components will follow the corresponding vertical alignment constraint.
By default, components are vertically centered.
Finally, you can define a TOP and LEFT margin for this container by calling setTopMargin() and setLeftMargin() methods.
Here is a simple example:
... // Panel with 10 as top and left margin, and 5 as x and y space between components RowPanel panel = new RowPanel(10, 10, 5, 5); // First Row: A big title StringItem title = new StringItem("Title"); title.setFont(Font.getFont(Font.FACE_PROPORTIONAL, Font.STYLE_BOLD, Font.SIZE_LARGE)); panel.append(title); panel.nextRow(); // Second row: Two check boxes separated by 20 more pixels panel.append(new CheckBox("Checkbox 1")); panel.addSpace(20); panel.append(new CheckBox("Checkbox 2")); panel.nextRow(); // Third row: Two exclusive choices, the first in field mode, and the second as radio button, TOP aligned. panel.valignOnTop(); panel.append(new ExclusiveChoice(new String[]{"One", "Two"}, true)); panel.append(new ExclusiveChoice(new String[]{"One", "Two"}, false)); ...
Canvas
Field Summary |
Fields inherited from class javax.microedition.lcdui.Canvas |
DOWN, FIRE, GAME_A, GAME_B, GAME_C, GAME_D, KEY_NUM0, KEY_NUM1, KEY_NUM2, KEY_NUM3, KEY_NUM4, KEY_NUM5, KEY_NUM6, KEY_NUM7, KEY_NUM8, KEY_NUM9, KEY_POUND, KEY_STAR, LEFT, RIGHT, UP |
Constructor Summary | |
RowPanel()
Build an empty panel. |
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RowPanel(int topMargin,
int leftMargin,
int xInset,
int yInset)
Build a panel with given insets. |
Method Summary | |
void |
addSpace(int width)
Add a space between previous and next components. |
void |
forceLayout()
You must call this method when you dynamically change components in this panel. |
int |
getLeftMargin()
Gives the minimum number of pixels between screen left border and any component. |
int |
getTopMargin()
Gives the minimum number of pixels between screen top border and any component. |
int |
getXInset()
Get the number of pixels between two components on the same line. |
int |
getYInset()
Get the number of pixels between two lines. |
void |
nextRow()
Say the container to go to next row before inserting next component. |
void |
setLeftMargin(int leftMargin)
Set the minimum number of pixels between screen left border and any component. |
void |
setTopMargin(int topMargin)
Set the minimum number of pixels between screen top border and any component. |
void |
setXInset(int xInset)
Change the number of pixels between two components on the same line. |
void |
setYInset(int yInset)
Change the number of pixels between two lines. |
void |
valignOnBottom()
Say the container to align next components on bottom of line. |
void |
valignOnCenter()
Say the container to vertically center next components on line. |
void |
valignOnTop()
Say the container to align next components on top of line. |
Methods inherited from class fds.micro.ui.AbstractPanel |
addContainerListener, append, contains, getComponent, getComponents, getCount, getFocusIndex, indexOf, indexOf, insert, isEmpty, lastIndexOf, lastIndexOf, remove, removeAll, removeContainerListener, replace, setBackground, setComponents, setFocusIndex, setFocusIndex |
Methods inherited from class javax.microedition.lcdui.Canvas |
getGameAction, getHeight, getKeyCode, getKeyName, getWidth, hasPointerEvents, hasPointerMotionEvents, hasRepeatEvents, isDoubleBuffered, repaint, repaint, serviceRepaints |
Methods inherited from class javax.microedition.lcdui.Displayable |
addCommand, isShown, removeCommand, setCommandListener |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public RowPanel()
public RowPanel(int topMargin, int leftMargin, int xInset, int yInset)
topMargin
- The minimum number of pixels between screen top border and any component.leftMargin
- The minimum number of pixels between screen left border and any component.xInset
- The default number of pixels between two components on the same line.yInset
- The default number of pixels between two lines.Method Detail |
public void addSpace(int width)
width
- The width of space to add.public void forceLayout()
public int getLeftMargin()
public int getTopMargin()
public int getXInset()
public int getYInset()
public void nextRow()
public void setLeftMargin(int leftMargin)
leftMargin
- The left margin in pixels.public void setTopMargin(int topMargin)
topMargin
- The top margin in pixels.public void setXInset(int xInset)
xInset
- The horizontal space (in pixels) between two components.public void setYInset(int yInset)
yInset
- The vertical space (in pixels) between two lines.public void valignOnBottom()
public void valignOnCenter()
public void valignOnTop()
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